Bomb On Basic City - Megadrive/Genesis - Complete Game ! Mac OS
'It just works.' Apple's macOS (formerly known as Mac OS X, then just OS X), is an operating system that powers their Macintosh (or simply Mac) computer line. It is the successor to the 'classic' Mac OS system that powered the Macs from 1984 to 2001, although technically it's based on the Unix-derived NeXTSTEP. Macs are known for their ease of use, stylish design, and absurd prices. Created by Studio Vetea and inspired by Gamopat's Bomb on Pixel City, Bomb on Basic City is an addicting arcade bomber game for the Sega Genesis/Mega Drive. Papi is back with a vengeance in the new game Bomb on Basic City. Take flight in Papi's bomber to fight the C Invasion Forces and reclaim your homeland in this action packed arcade bomber!
This is a list of artillery games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. The table can be sorted by clicking on the small boxes next to the column headings.
Legend[edit]
Bomb On Basic City - Megadrive/genesis - Complete Game Mac Os Catalina
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
List[edit]
Year | Game | Developer | Platform | Notes |
---|---|---|---|---|
1972 | War 3 (a.k.a. Artillery 3) | Mike Forman | MAIN, Intel 8080, MOS Technology 6502, Zilog Z80 | Original written in FOCAL Mod V (date unknown). TSS-8BASIC IVport by M. E. Lyon Jr., 1972. HP Time-Shared BASIC port by Brian West, 1975. Microsoft BASIC port published by Creative Computing, 1979. |
1973 | Gunner | Tom Kloos | MAIN | |
1976 | Secret base | SEGA | Arcade | A secret bunker within a mountain. you control planes (hi/lo) which can bomb the place in diagonals. the side of bombing changes when the planes passes the middle of the screen. The goal is to dig the mountain with bombs, so the underground facility of missiles detonate. loads of similarity with the future 'Worms' game, but much more real time bombing. |
1980? | Artillery | unknown | APPII | No date or name. 2-player game. Hi-res. Triangular mountain. |
1980? | Artillery | Rick Longbrake | APPII | No date. 1-player game. Lo-res. Broken version on Computers Etc., Games Vol 1. Working version found in RI Apple Group archive. |
1980 | Artillery Simulator | B. Goodson | APPII | Goodson version dated 10/1/80. No date or credit on earlier version that asks for bags of gunpowder instead of force. |
1980? | Ballistics | unknown | APPII | No date or name. Adaption of early Artillery Simulator for joystick control. |
1980 | Super Artillery | Greg Stein, Rainy City Software | APPII | MICRO, August 1980, $20 mail order. |
1981 | Stone Sling | Philips | ODY2 | |
1982 | Artillery Practice | Jack Kenne | APPII | 1-player game. Inspired by program in August 1982 Creative Computing by John W. Rhodes. Draws rough terrain instead of a single hill. |
1983 | Artillery Duel | Xonox | ATR26, C64, CLV, VIC20 | |
1983 | Tank Trax | Amoeba Software | ZX | |
1986 | Tank Wars | Cody Snider | Various | |
1987 | Ballerburg | Eckhard Kruse | ST | |
1988 | Gravity Wars | Ed Bartz | AMI, DOS, MAC | |
1989 | Cannon Fodder | John Barnett | MAC | |
1990 | Bang! Bang! | David B. Lutton II | WIN3X | Remade for Android. |
1990 | Tank Wars (aka BOMB) | Kenneth Morse | DOS | |
1991 | Tanx | Gary Roberts | AMI | |
1991 | Gorillas | Microsoft | DOS | Example program for QBasic. |
1991 | Scorched Earth | Wendell Hicken | DOS | |
1992 | Satan's Abysmal Hell | Cliff Draper | AMI | |
1992 | Charr | Michael Boeh | AMI | |
1993 | Scorched Tanks | Michael Welch | AMI | |
1993 | Artillerus | Michael Boeh | AMI | |
1995 | Worms | Team17 | AMI, AMI32, DOS, GB, GEN, JAG, MAC, PS1, SAT, SNES | |
1995 | Worms Reinforcements | Team17 | AMI | Expansion to Worms. |
1996 | Death Tank | Ezra Dreisbach | SAT | Mini-game in PowerSlave. |
1996 | Death Tank Zwei | Ezra Dreisbach | SAT | Mini-game in Duke Nukem 3D. |
1996 | Genocide | PyroSoft | DOS | |
1996 | Worms & Reinforcements United | Team17 | AMI | Rerelease of Worms and Worms Reinforcements. |
1997 | MoleZ | FRACTiLE | DOS | |
1997 | Worms: The Director's Cut | Team17 | AMI | Enhanced remake of Worms. |
1997 | Worms 2 | Team17 | WIN | Sequel to Worms. |
1998 | Liero | Joosa Riekkinen | DOS | |
1999 | Worms Armageddon | Team17 | DC, GBC, N64, PS1, WIN | |
2000 | Hogs of War | Infogrames | PS1, WIN | |
2000 | xscorch | Justin David Smith and Jacob Luna Lundberg | LIN, UNIX | |
2001 | Ballerburg: Castle Siege | Ascaron | PS1, WIN | |
2001 | Mortar Mayhem | Pelle Coltau and Jens Juul Jacobsen | DOS | |
2001 | Pocket Tanks | Blitwise | OSX, WIN | |
2001 | Scorched 3D | Gavin Camp | LIN, OSX, UNIX, WIN | |
2001 | Worms World Party | Team17 | DC, GBA, NGE, PPC, PS1, WIN | Sequel to Worms Armageddon. |
2003 | Worms 3D | Team17 | GCN, MAC, PS2, WIN, Xbox | Sequel to Worms 2. |
2003 | Space Tanks | YawThrust Software Labs | WIN | |
2004 | Snails | PDAmill | PPC | |
2004 | Worms Forts: Under Siege | Team17 | MOBI, PS2, WIN, Xbox | |
2005 | GunBound | softnyx | WIN | |
2005 | Worms 4: Mayhem | Team17 | PS2, WIN, Xbox | Sequel to Worms 3D. |
2006 | Gusanos | Mario Carbajal | CROSS | Liero clone. |
2006 | Worms: Open Warfare | Team17 | DS, PSP | |
2007 | Chick Chick Boom | Extra Toxic | BROW | |
2007 | Worms | Team17 | XBLA | |
2007 | Worms: Open Warfare 2 | Team17 | DS, PSP | Sequel to Worms: Open Warfare. |
2008 | Gravity Wars | Boris Yakubchik | BROW, LIN, WIN | |
2008 | Worms: A Space Oddity | Team17 | Wii | |
2009 | Death Tank | Snowblind Studios | XBLA | |
2009 | Tank Strike | Stegersaurus Games | XBLA | Xbox Live Indie Game |
2009 | Worms 2: Armageddon | Team17 | X360, PS3 | |
2010 | Worms Reloaded | Team17 | WIN, MAC | |
2010 | Worms: Battle Islands | Team17 | Wii, PSP | |
2011 | Worms Ultimate Mayhem | Team17 | WIN, X360, PS3 | Sequel to Worms 4: Mayhem. |
TBA | Hogs of War 2 | Infogrames | DS, PS2, Wii, WIN | Sequel to Hogs of War. |
2002-Present | Wormux | Wormux team | CROSS | Worms clone. A playable development version exists. |
2006-Present | Hedgewars | Hedgewars team | CROSS | Another open source video game based on Worms. |
2015-Present | ShellShock Live | kChamp Games | WIN, MAC, LIN, XOne, PS4 | 2D online multiplayer artillery game inspired by Scorched Earth. |
2020-Present | Siege Castles | PHZ Game Studios | MOBI | For Android (operating system) and iOS devices . |
See also[edit]
The Sims 4was officially announced on May 6th 2013, and is in development by Maxis, which will be a first since the 2004 game, The Sims 2. However a few weeks before, several images were leaked that appear to be taken from some sort of in house tech demo. These images were leaked onto SimsVIP and shown off. Judging from the following screenshots, they seem to be real, due to the official boxart posted by EA showing very similar character designs for the faces:
Although these are thought to be of The Sims 4, it is very possible due to the lower graphics style, a console game for the sims that may be in development. Judging by the city style and design, could it be the rumored, The Urbz 2?
Bomb On Basic City - Megadrive/genesis - Complete Game Mac Os Download
Official Info:
Bomb On Basic City - Megadrive/genesis - Complete Game Mac Os X
Revealed by EA and MAXIS on May 6th, 2013, The Sims 4 is in development for Windows and Mac OS. The game will be developed by Maxis and The Sims Studio under supervision by maxis head, Lucy Bradshaw. The game was revealed to have offline and online modes, and will not require internet to play (unlike the recently released Simcity 2013). More information about The Sims 4 can be obtained on the official www.thesims4.com website.