Hell Girls (itch) Mac OS

Posted on  by
  1. Hell Girls (itch) Mac Os Catalina
  2. Hell Girls (itch) Mac Os X

>> ludum dare page <<

Girls

A competitive bullet hell shooter for friends
Local multiplayer (2 to 4 players)
* Requires at least 1 controller *

A visual novel about a girl and an alien drinking tea and falling in love! Serre-1.0-mac.zip 83 MB. Serre-1.0-pc-FRANCAIS.zip 102 MB. Serre-1.0-mac-FRANCAIS.zip 85 MB. I was bored as hell but thought of looking thru my library and i chose this game to cure my boredom. The story was so effing cute i love it so much!! Install instructions. Downloads available for Windows (64, 32 bit), Mac and Linux. Linux version requires LOVE2D. See distro availability:. Mac users should use tattiebogle for gamepad support. Become a Virtual YouTuber! Important: VTube Studio has moved to Steam, including webcam support!! VTube Studio is now on Steam! VTube Studio will no longer be updated here. Want to start off by saying that this is single headedly the greatest piece of software I've ever had,it's cute,it's simple and just fun. Was Just wondering if anyone else was having some issues using it on multiple monitors where The Duck isn't visible on secondary monitors or memes/texts are seen on the secondary monitor before being dragged onto the main monitor. Find games for macOS tagged Bullet Hell like Digital Soul Data, A Triangle Game, Fair n Square, BLUE REVOLVER, Laserwave on itch.io, the indie game hosting marketplace.

NEW IN 1.2:

  • IMPROVED GAMEPLAY AND VISUALS!
  • MOUSE / KEYBOARD PLAYER CONTROLS!
  • MORE LEVELS!
  • MORE MUSIC!
  • MORE PLASM!

Fire super-heated globules of plasma at your enemies while avoiding their spray. The longer you hold the trigger the slower you and your projectiles travel, leaving clouds of toxic particles in your wake but making you vulnerable to bursts of fire from speedy players. Hyperplasm is deadly and will vaporize you on contact unless it is of your own colour. Survive 3 rounds to win the level and claim it as your own!


-- CONTROLS --


Player Gamepad:

A ------------------------------- Join
Left Stick --------------------- Move
Right Stick ------------------- Aim
Right Trigger ---------------- Fire
Right Bumper --------------- Fire
Start --------------------------- Pause Game
Back --------------------------- Leave Match

Player Keyboard + Mouse:

Enter --------------------------- Join
W A S D ---------------------- Move
Mouse Move ----------------- Aim
Up Left Down Right -------- Move
Left Mouse Button --------- Fire
Space ------------------------- Fire
Backspace ------------------- Leave Match

Keyboard:

F1 ------------------------------ Help
F2 ------------------------------ Credits
F11 ----------------------------- Fullscreen
M ------------------------------- Toggle Music
Print Screen ----------------- Screenshot
O ------------------------------- Open Screenshot Folder
P / Pause --------------------- Pause Game
Tab ----------------------------- Next Level
Shift Tab ---------------------- Previous Level
Ctrl + Alt + ` ------------------ Toggle Debug Mode
Esc ----------------------------- Quit


Created by Peter Rockwell, Cody Walker, Nicolas Munoz
Consultant Witch: Kira Boom
Game created with Love2D, audio with Bosca Ceoil.
Font Braciola MS by Francesco Canovaro (zetafonts)
Originally created in 72 hours for Ludum Dare 31.
Expanded v1.2 released on July 15.

more games by mindfungus

StatusReleased
PlatformsWindows, macOS, Linux
Rating
Authormindfungus
GenreShooter
Made withLÖVE
TagsController, Local multiplayer, LÖVE, Ludum Dare, Multiplayer, particles, party, plasma, Top-Down, Top down shooter
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Gamepad (any)
MultiplayerLocal multiplayer
Player count1 - 4

Install instructions

Downloads available for Windows (64, 32 bit), Mac and Linux
* Linux version requires LOVE2D. See distro availability: https://love2d.org
* Mac users should use tattiebogle for gamepad support.

Download

Log in with itch.io to leave a comment.

I get this when I run the game with love version 11.1 (it’s not the version you made the game with, but it’s the default version for my debian system)

Error

Shield.lua:10: Could not decode file ‘assets/sprites/shield.png’ to ImageData: unsupported file format

Traceback

Girls

Hell Girls (itch) Mac Os Catalina

[C]: in function ‘newImage’Shield.lua:10: in main chunk[C]: in function ‘require’Character.lua:8: in main chunk[C]: in function ‘require’collision.lua:2: in main chunk[C]: in function ‘require’main.lua:30: in main chunk[C]: in function ‘require’[C]: in function ‘xpcall’[C]: in function ‘xpcall’

Hell Girls (itch) Mac Os X

yeah it's built with version 0.10.1 so it won't work with the new API. I think you would need to run it on an older version of love2d to make it work on Linux.